about me
work
[company]
swe (jun ’25 - present)
built and mantained unreal engine 5 plugins for a company in the automotive sector.
intern (feb ’25 - jun ’25)
worked with a designer to build a 3d design system for vr applications in unreal engine 5.
education
master’s in critical computing systems engineering
isep (sep ’25 - jun ’27)
bachelor’s in software engineering
isep (sep ’22 - jun ’25)
projects
zterm
github link
a low-level terminal manipulation library in zig.
chip-8 emulator
github link
a functional chip-8 emulator written in c with sdl.
tools
programming languages: zig, c, c++, lua
frameworks/libraries: raylib, sdl
code editors: vscode, neovim (btw)
os: macos (main), windows 11, arch linux
art: aseprite, blender
contacts
discord: rowobin
x/twtr: @robinssecret
email: secretrobin95@gmail.com