about me

work

[company]

swe (jun ’25 - present)

built and mantained unreal engine 5 plugins for a company in the automotive sector.

intern (feb ’25 - jun ’25)

worked with a designer to build a 3d design system for vr applications in unreal engine 5.

education

master’s in critical computing systems engineering

isep (sep ’25 - jun ’27)

bachelor’s in software engineering

isep (sep ’22 - jun ’25)

projects

zterm

github link

a low-level terminal manipulation library in zig.

chip-8 emulator

github link

a functional chip-8 emulator written in c with sdl.

tools

programming languages: zig, c, c++, lua

frameworks/libraries: raylib, sdl

code editors: vscode, neovim (btw)

os: macos (main), windows 11, arch linux

art: aseprite, blender

contacts

discord: rowobin

x/twtr: @robinssecret

email: secretrobin95@gmail.com